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Product Designer · London / Remote
UX Designer · Enterprise · AI Products · Marketplaces

Designing for
Human Logic.

Hey, I'm Rahul. I build enterprise platforms and AI-first products that prioritise human behaviour over pixel-perfect assumptions. Systems-first thinking. Accessibility by default. Occasional stand-up comedian.

5+
Years
12+
Projects
3
Sectors
Worked with
Microsoft
Byteridge
Optimal Strategix
Terre des Hommes
UX Design
Product Design
User Research
Enterprise Platforms
AI Products
Design Systems
Accessibility
Prototyping
UX Design
Product Design
User Research
Enterprise Platforms
AI Products
Marketplaces
Design Systems
Selected Work

Case Studies

Feed Management
01
iOS ApplicationAccessibility-First4 Weeks
Feed Management System

Sole designer on a mission-critical iOS app for large-scale dairy farms — designing for non-tech-savvy users under extreme real-world constraints: time pressure, low connectivity, language barriers, and the unforgiving cost of human error.

The Problem

Dairy farms lacked any unified system to manage feed operations. Workflows were fragmented — leading to feeding errors, inaccurate cost tracking, and wasted resources. Non-tech-savvy Spanish-speaking feeders worked in high-pressure, early-morning environments. A single wrong input during mixing could have direct animal welfare and financial consequences.

My Role

Sole UX/UI Designer — full end-to-end ownership. I led user and persona research, defined the entire information architecture, designed all interaction flows, built wireframes through to high-fidelity UI, and created the interactive prototype in close collaboration with the client's product and engineering teams.

Who I Designed For

Farm Owners — cost visibility and efficiency reports. Feeders — time-critical daily tasks, often in gloves, outdoors, 4am starts. Nutritionists — define and monitor recipes. The feeder persona was the hardest to design for — and the most important.

Design Psychology at the Core

Recognition over Recall — feeders shouldn't have to remember system states. Error Prevention over Error Recovery — in a farm environment, a mistake caught before it happens is infinitely more valuable than a graceful error message after.

5 Decisions I Defended — and Why
① View-First, Edit-Later Flows

Separated viewing and editing states for all critical entities. Error prevention over micro-efficiency, backed by research showing low-literacy users are more likely to trigger destructive actions via accidental taps.

② Iconography-Led Navigation Over Text

Leaned heavily into icon-led UI — grounded in psycholinguistic research on reading load under time stress. Under pressure, users revert to visual pattern recognition. Every icon validated with real users before it shipped.

③ Always-Visible System Status

Connectivity indicators, sync status, and background operation progress persist across every screen. When you're offline on a farm and don't know it, you make decisions on stale data. Visibility of system state is trust infrastructure.

④ Large Cards, Fewer Actions Per Screen

Research on motor accuracy in fatigued users shows significant degradation in fine-motor control. Feeders start at 4am. We designed for the tired, gloved, outdoor version of the user — not the ideal one at a desk.

⑤ Consistent Patterns Across All Modules

Despite different domain concepts — pens, ingredients, feedings, reports — identical navigation structure across all four modules. Hick's Law in practice — reduce decision load by making the next step always predictable.

User ResearchPersona DefinitionIA DesignWireframesHi-Fi UIPrototypeAccessibility ValidationHandoff

Outcome & Impact

Streamlined end-to-end feed operations. Measurably reduced human error during mixing and distribution. Feeders reported significantly improved confidence in time-critical workflows. Farm owners gained real-time cost visibility they never had before.

Prototype ↗ Designs ↗
Unified Analytics
02
Enterprise ApplicationMulti-Brand Analytics2 Years
Unified Analytics Dashboard

A 2-year enterprise engagement with Optimal Strategix Group — unifying fragmented data across multiple brands into one workspace that works for both marketing managers and data analysts, without compromising either.

The Problem

A parent company managing multiple brands had no unified view of their data. Teams switched between disconnected tools, manually stitching together reports. Insights came late or got missed entirely. The problem wasn't a lack of data — it was the lack of a coherent system to navigate it.

My Role

Lead UX Designer across a 2-year engagement. End-to-end design — from user research and persona development through information architecture, interaction design, wireframes, and a full high-fidelity prototype, in close collaboration with product stakeholders and engineering.

The Design Challenge

Sarah (Marketing Manager) — works fast, switches brands constantly, needs visual clarity. John (Data Analyst) — needs control, depth, and precision. The risk: build for the analyst and lose the marketer. Simplify for the marketer and frustrate the analyst.

Research Insight That Changed Everything

In a key user interview, Sarah said she wasn't struggling to find data — she was struggling to trust it. That moved our framing from “show more data” to “make data feel reliable and navigable.” Clarity became the design value, not volume.

Design Leadership — Key Decisions & the Thinking Behind Them
① Progressive Disclosure Across Personas

Designed around progressive disclosure — the surface is simple enough for Sarah, but depth is always one intentional step away for John. Miller's Law and cognitive load theory applied as architecture, not just a UI pattern.

② Predictable Workspace Switching as a Trust Mechanism

Folder and workspace navigation spatially consistent — same position, same behaviour, every time. Grounded in spatial memory research: when UI elements move unpredictably, users lose confidence in the system itself.

③ Automated Insight Surface — Removing the Analysis Tax

Pushed the product team to invest in automated trend highlighting — surfacing significant data shifts proactively. Reduce the cognitive effort users must spend just to understand what they're looking at before they can act.

④ In-Context Report Editing — Eliminating Context Switching

Designed report editing directly inside the dashboard view. Every context switch carries cognitive overhead. Keeping users in flow dramatically lowers the effort-to-insight ratio.

⑤ Consistency as a Scalability Strategy

Consistent navigation, consistent card structures, consistent interaction behaviours. On an enterprise product these aren't aesthetic choices — they're the difference between a tool that scales gracefully and one that becomes UX debt.

User ResearchPersona DevelopmentUser InterviewsIA DesignWireframesHi-Fi DesignPrototypeStakeholder ValidationIterative Delivery

Outcome & Impact

Enabled users to analyse data faster, switch between brands without losing context, edit and publish reports in one place, and connect multiple data sources through a single unified interface. Stakeholders specifically valued how the design balanced power and accessibility.

Prototype ↗ Hi-Fi Screens ↗

Curious
by
design.

I'm Rahul Muralidhar — I build enterprise platforms and AI-first products that prioritise human behaviour over pixel-perfect assumptions. With 5+ years of experience, I blend rigorous accessibility standards with a systems-first approach to ensure products don't just look good — they actually solve problems.

I bridge the gap between complex technical constraints and user needs. I'm also a stand-up comedian, so I bring both analytical precision and a necessary sense of humour to high-stakes product teams.

Outside of Figma: obsessing over coffee brewing physics, sketching on napkins, and dissecting why everyday products break.

Download CV ↗
Experience
  • Product Designer II (Contract)
    Microsoft Corporation · via Byteridge
    Sep 2024–Dec 2025
  • User Experience Designer II
    Byteridge · India
    May 2023–Present
  • User Experience Designer
    Optimal Strategix Consulting · India
    Aug 2021–May 2023
  • User Experience Designer
    Terre des Hommes Netherlands · India
    Sep 2020–Aug 2021
Education
  • BE Electronics & Instrumentation
    Ramaiah Institute of Technology · Bengaluru
    2016–2020
Certifications
  • Psychology of Design & UX Strategy
    Growth School
  • Foundations of UX Design
    Google
Design Approach

How I Think

⚠  Fine Print: Process may involve excessive caffeine and the occasional pun during Sprint Planning.

01
Research First, Always

I don't design from assumptions. Every project starts with understanding real people in real context — their goals, their frustrations, and the gap between the two.

02
Complexity is a Design Problem

If something is hard to understand, that's a design failure. Every moment of confusion is a signal — a gap between what a system does and what a person expects.

03
Inclusive by Default

Accessibility isn't a final checklist — it's a design constraint I embrace from the first sketch. Designing for the edges reliably improves the experience for everyone.

04
Ship, Learn, Iterate

The best design exists in the world and gets improved by real feedback. A prototype shipped to real users always beats a perfect one that never leaves Figma.

05
Collaboration is the Work

Design doesn't happen in isolation. I work closely with product and engineering — not handing off designs but building shared understanding.

06
Details Signal Intent

Error states, empty states, edge cases — these aren't afterthoughts. They're where trust is built or broken. I care about the full experience, not just the happy path.

Tools & Methods

My Stack

Figma

Primary design environment. Components, auto-layout, variables, prototypes, team libraries.

Adobe Creative Cloud

Photoshop, Illustrator, After Effects — visuals, brand work, motion design.

Sketch

Component architecture and pixel-perfect layouts for Sketch-ecosystem clients.

Notion

Research synthesis, design decisions, and project docs shared cross-functionally.

Jira

Sprint alignment, task tracking, design-to-dev handoff across product cycles.

ChatGPT / Claude

Research acceleration, copy refinement, rapid design direction validation.

Zapier

Workflow automation — connecting research tools, survey pipelines, notifications.

HTML / CSS

Front-end fluency to prototype in the browser and communicate precisely with engineering.

Beyond the pixels

Life outside
the screen.

Your photo
here
Coffee
Your photo
here
Stand-up
Your photo
here
Sketching
Your photo
here
Travel
Your photo
here
Reading
Your photo
here
Food
Your photo
here
Friends
Your photo
here
Music
Open to New Projects

Let's build
something great.

Available for product design, UX research, and design systems work. I work best with forward-thinking teams who care about craft. Let's talk.

iOS Application · Accessibility-First · 4 Weeks

Feed Management
System

Client
Feed Management (Dairy Farm Platform)
My Role
Sole UX/UI Designer
Duration
4 Weeks
Platform
iOS Mobile Application
Feed Management
Overview

Designing for Extreme Real-World Constraints

Dairy farms lacked a unified system to track feed costs, ensure correct feeding across pens, and reduce human error during mixing and distribution. Existing workflows were fragmented, error-prone, and heavily dependent on manual processes. This case study is about designing when the cost of getting it wrong is not a bad UX metric — it's a real operational failure.

The Problem

Fragmented Workflows, Real Consequences

The majority of feeders are Spanish-speaking, with limited formal education, working early mornings and long shifts. Key pain points: language barriers leading to mistakes, accidental taps causing incorrect actions, complex navigation, poor visibility of system status, and unreliable internet on farms.

Business Goals

Enable end-to-end feed management in a single mobile app. Reduce feeding errors and operational friction. Surface actionable insights through reports.

User Goals

Complete feeding tasks accurately and without confusion. Understand system status at all times. Access critical information quickly under time pressure.

Design Principles

Psychology as the Foundation

Recognition over Recall

Feeders shouldn't have to remember system states. The UI must always surface what's happening without requiring navigation to find it.

Error Prevention over Recovery

In a farm environment, a mistake caught before it happens is worth infinitely more than a graceful error message after.

Hick's Law

Fewer choices at each decision point means faster, more confident decisions. Each screen designed with one primary action.

Fitts's Law

Targets should be large and close. Given outdoor use in gloves and early-morning fatigue, oversized touch targets throughout.

Design System & Screens

Information Architecture & Core Flows

The system is organised into four primary modules — Home Dashboard, Adjustments, Feed, and Reports — each following identical navigation patterns to reduce learning time and cognitive load.

IA

Information architecture — four-module structure and navigational hierarchy

Screens
Detail
Design Leadership

5 Decisions I Defended — and Why

① View-First, Edit-Later Flows

Intentionally separated viewing and editing states for all critical entities. An accidental edit to a live recipe carries real-world consequences. Error prevention over micro-efficiency, backed by research showing low-literacy users are significantly more likely to trigger destructive actions via accidental taps.

② Iconography-Led Navigation Over Text

Given the Spanish-speaking user base, I leaned heavily into icon-led UI — grounded in psycholinguistic research on reading load under time stress. Under pressure, users revert to visual pattern recognition rather than reading. Every icon validated with real users before it shipped.

③ Always-Visible System Status

Connectivity indicators, sync status, and background operation progress are persistent across every screen. When you're offline on a farm and don't know it, you make decisions on stale data. Visibility of system state isn't chrome — it's trust infrastructure.

④ Large Cards, Fewer Actions Per Screen

Research on motor accuracy in fatigued users shows significant degradation in fine-motor control after extended physical labour. Feeders start at 4am. Designed for the tired, gloved, outdoor version of the user, not the ideal one at a desk.

⑤ Consistent Patterns Across All Modules

Despite very different domain concepts — pens, ingredients, feedings, reports — identical navigation structure and interaction patterns across all four modules. Hick's Law applied at a systemic level — reduce decision load by making the next step always predictable.

Outcome & Impact

Clarity Built into the System

Measurable reduction in human error during mixing and feed distribution
Farm owners gained real-time cost visibility they had never had before
4
Modules with unified, consistent patterns — learned once, used everywhere
Feeders reported significantly improved confidence and autonomy
Reflection

What I Learned

Designing for real-world environments — where users are tired, rushed, and often offline — reinforced that clarity is more valuable than cleverness. Prioritising recognition over recall, designing generously sized touch targets, and surfacing system status at all times.

Enterprise Application · Multi-Brand Analytics · 2 Years

Unified Analytics
Dashboard

Client
Optimal Strategix Group
My Role
Lead UX Designer
Duration
2 Years
Platform
Enterprise Web Application
Unified Analytics
Overview

One Dashboard. Multiple Brands. Two Very Different Users.

A parent company with several brands needed a clear way to view and analyze data across all of them. Teams were constantly jumping between tools, folders, and workspaces. My task: design a unified analytics dashboard — simple enough for marketers, powerful enough for data analysts.

Users & Research

Two Personas, One Shared Space

Sarah — Marketing Manager

5+ years experience. Handles multiple brands. Tracks many metrics. Prefers visual, simple data. Switches between brands often.

John — Data Analyst

2+ years experience. Digs into detailed analytics. Connects data sources, builds dashboards. Wants flexibility, accuracy, and customisation.

Key Research Insight

In a user interview, Sarah said: “I'm not struggling to find the data. I'm struggling to trust it.” That moved our framing from “show more data” to “make data feel reliable and navigable.” Clarity became the design value, not volume.

User Flow

User flow and scenario mapping for the multi-brand dashboard

Dashboard Design

A Dashboard That Guides, Not Overwhelms

The final dashboard structure was built around four core capabilities — workspace switching, report editing, insight discovery, and data source management — each designed to reduce a specific type of friction identified in research.

Dashboard

The unified dashboard — all brands and data sources in one coherent view

Design Leadership

5 Decisions I Defended — and Why

① Progressive Disclosure Across Personas

Rather than building two separate interfaces, I designed around progressive disclosure — the surface is simple enough for Sarah, but depth is always one intentional step away for John. Miller's Law and cognitive load theory applied as architecture, not just a UI pattern.

② Predictable Workspace Switching as a Trust Mechanism

Folder and workspace navigation designed to be spatially consistent — same position, same behaviour, every time. Grounded in spatial memory research: when UI elements move unpredictably, users lose confidence in the system itself.

③ Automated Insight Surface — Removing the Analysis Tax

Pushed the product team to invest in automated trend highlighting — surfacing significant data shifts proactively. The principle: reduce the cognitive effort users must spend just to understand what they're looking at before they can act on it.

④ In-Context Report Editing — Eliminating Context Switching

Designed report editing directly inside the dashboard view. Every context switch carries cognitive overhead. Keeping users in flow dramatically lowers the effort-to-insight ratio.

⑤ Consistency as a Scalability Strategy

Consistent navigation patterns, consistent card structures, consistent interaction behaviours — the difference between a tool that scales gracefully and one that becomes a UX debt liability every six months.

Outcome & Impact

Power and Simplicity in Balance

Significant reduction in tool-switching and manual report stitching
2+
Years of iterative engagement — reflecting depth of trust and complexity delivered
1
Unified workspace replacing multiple disconnected platforms
Client satisfaction and decision-making confidence across both personas
Reflection

Clarity Over Complexity

This project reminded me that clarity is sometimes more important than complexity. A tool can be powerful, but if people are intimidated by it, they won't use it well. Listening carefully to users — especially people like Sarah — helps shape not just features but the feeling of the interface.